GloryPaladin Sacred Oath — D&D 5e
Oath of Glory paladins are playing to be remembered — legendary feats, physical excellence, the kind of heroism bards write songs about. It’s the most athletic and mobile of the oaths, built around pushing yourself and your party past what should be possible for one more heroic moment.
Sacred Oath spells
Bonus Spells
Always prepared, and they don't count against your prepared total.
Level by level
Glory Features
Level 3 — Channel Divinity: Peerless Athlete
Advantage on Athletics and Acrobatics checks plus a huge jump-distance bonus — great for the paladin who’d rather leap the chasm than walk around it.
Level 3 — Channel Divinity: Inspiring Smite
Right after you land a Divine Smite, you can burst-heal nearby allies for a share of the damage you just dealt — turning your best offensive turn into a support turn too.
Level 7 — Aura of Alacrity
You and nearby allies gain extra movement speed at the start of combat — the oath that gets the whole party to the fight first.
Level 15 — Glorious Defense
A reaction that adds a bonus to your AC against an incoming hit and, if it still connects, lets you counter — turning a bad roll against you into a swing back.
Level 20 — Living Legend
The capstone grants advantage on ability checks, a reroll on failed saves, and an extra Channel Divinity use once per day — a permanent upgrade befitting the legend the oath promises.
Swear the Oath
Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.
Forge a Glory Paladin