Magic Weapon2nd-level Transmutation · Concentration
A 2nd-level transmutation spell for paladins and wizards. Requires concentration, up to 1 hour.
The card
Magic Weapon
2nd-level Transmutation
Magic Weapon
Components: V, S
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
Bringing it to the table
Usage
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Add Magic Weapon to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Magic Weapon
Choose a class that gets this spell. The forge builds the character around it.
Paladin · level 3 · pre-filled
Counsel
Magic Weapon, Answered
What level spell is Magic Weapon in 5e?
Magic Weapon is a 2nd-level transmutation spell, so casting it costs a 2nd-level slot or higher.
What classes can cast Magic Weapon?
Magic Weapon appears on the paladin and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Magic Weapon require concentration?
Yes. Magic Weapon requires concentration (up to 1 hour), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
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