Haste3rd-level Transmutation · Concentration
A 3rd-level transmutation spell for sorcerers and wizards. Requires concentration, up to 1 minute.
The card
Haste
3rd-level Transmutation
Haste
Components: V, S, M (a shaving of licorice root)
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Bringing it to the table
Usage
Take it to the table
Add Haste to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Haste
Choose a class that gets this spell. The forge builds the character around it.
Sorcerer · level 5 · pre-filled
Counsel
Haste, Answered
What level spell is Haste in 5e?
Haste is a 3rd-level transmutation spell, so casting it costs a 3rd-level slot or higher.
What classes can cast Haste?
Haste appears on the sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Haste require concentration?
Yes. Haste requires concentration (up to 1 minute), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



