MerfolkCR 1/8 · Medium Humanoid · Stat Block & Encounter Builder
Medium humanoid, Challenge 1/8. AC 11, 11 hit points.
The card
Stat Block
Medium Humanoid · Neutral
Merfolk
2d8 + 2 · 10 ft., swim 40 ft.
passive Perception 12
Languages: Aquan, Common
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
Pitch the fight
Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Barely a speed bump — use it to burn resources, not time.
Difficulty
Trivial
200 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Merfolk, Answered
What is Merfolk's challenge rating in D&D 5e?
Merfolk is Challenge 1/8, worth 25 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Merfolk's stats?
AC 11, 11 hit points (2d8 + 2), speed 10 ft., swim 40 ft.. Ability scores: STR 10, DEX 13, CON 12, INT 11, WIS 11, CHA 12.
Where does Merfolk fit in an encounter?
As a humanoid of Challenge 1/8, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
Build an encounter



