Clockwork SoulSorcerer Sorcerous Origin — D&D 5e
Clockwork Soul sorcerers draw their power from the plane of absolute order, and it shows in a calm, supportive playstyle rather than flashy destruction — this is the sorcerer origin built to keep a party’s rolls stable and its formation intact.
Sorcerous Origin spells
Bonus Spells
Always prepared, and they don't count against your prepared total.
Level by level
Clockwork Soul Features
Level 1 — Clockwork Magic
You gain one cantrip and one 1st-level spell themed around order and protection, chosen from a short list tied to your plane of origin.
Level 1 — Restore Balance
When a roll you can see would be made with advantage or disadvantage, you can spend a spell slot to cancel that swing and let it resolve as a plain roll instead.
Level 6 — Bastion of Law
By spending a spell slot, you can wrap an ally in a shimmering ward that absorbs incoming damage for a short while.
Level 14 — Trance of Order
Your weapon attacks carry a disciplined edge, dealing extra force damage that reflects the exacting order running through your magic.
Level 18 — Clockwork Cavalcade
You can cast two spells of 1st level or lower at once, one with your action and one as a bonus action, letting you double up on utility in a single turn.
Swear the Oath
Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.
Forge a Clockwork Soul Sorcerer