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Alarm1st-level Abjuration

A 1st-level abjuration spell for rangers and wizards. Can be cast as a ritual.

Level
1st
School
Abjuration
Casting Time
1 minute
Range
30 feet
Duration
8 hours

The card

Alarm

1st-level Abjuration · Ritual

Alarm

Casting
1 minute
Range
30 feet
Duration
8 hours

Components: V, S, M (a tiny bell and a piece of fine silver wire)

You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.

A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.

An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.

Bringing it to the table

Usage

Available toRangerWizard

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Add Alarm to a Character

Pick one of the classes that gets it — level and the rest fill themselves in.

The Forge

Forge a character with Alarm

Choose a class that gets this spell. The forge builds the character around it.

Forge a Ranger with Alarm

Ranger · level 1 · pre-filled

Counsel

Alarm, Answered

What level spell is Alarm in 5e?

Alarm is a 1st-level abjuration spell, so casting it costs a 1st-level slot or higher.

What classes can cast Alarm?

Alarm appears on the ranger and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

Does Alarm require concentration?

No. Alarm does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 8 hours.

Can Alarm be cast as a ritual?

Yes. Alarm has the ritual tag, so it can be cast without expending a spell slot by taking an extra 10 minutes — provided your class has the Ritual Casting feature.

Put It In A Spellbook

Pick a class, and forge the character that casts it. Your first is free.

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