Alter Self2nd-level Transmutation · Concentration
A 2nd-level transmutation spell for sorcerers and wizards. Requires concentration, up to 1 hour.
The card
Alter Self
2nd-level Transmutation
Alter Self
Components: V, S
You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
***Aquatic Adaptation.*** You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
***Change Appearance.*** You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
***Natural Weapons.*** You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
Bringing it to the table
Usage
Take it to the table
Add Alter Self to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Alter Self
Choose a class that gets this spell. The forge builds the character around it.
Sorcerer · level 3 · pre-filled
Counsel
Alter Self, Answered
What level spell is Alter Self in 5e?
Alter Self is a 2nd-level transmutation spell, so casting it costs a 2nd-level slot or higher.
What classes can cast Alter Self?
Alter Self appears on the sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Alter Self require concentration?
Yes. Alter Self requires concentration (up to 1 hour), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



