Heat Metal2nd-level Transmutation · Concentration
A 2nd-level transmutation spell for bards and druids. 2d8 fire damage.
The card
Heat Metal
2nd-level Transmutation
Heat Metal
Components: V, S, M (a piece of iron and a flame)
Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again.
If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.
Bringing it to the table
Usage
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Add Heat Metal to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Heat Metal
Choose a class that gets this spell. The forge builds the character around it.
Bard · level 3 · pre-filled
Counsel
Heat Metal, Answered
What level spell is Heat Metal in 5e?
Heat Metal is a 2nd-level transmutation spell, so casting it costs a 2nd-level slot or higher.
What classes can cast Heat Metal?
Heat Metal appears on the bard and druid spell lists in the SRD.
How much damage does Heat Metal do?
2d8 fire damage. Targets make a CON saving throw. Cast with a 3rd-level slot it deals 3d8.
Does Heat Metal require concentration?
Yes. Heat Metal requires concentration (up to 1 minute), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



