Chill TouchCantrip Necromancy
A necromancy cantrip for sorcerers, warlocks and wizards. 1d8 necrotic damage.
The card
Chill Touch
Cantrip Necromancy
Chill Touch
Components: V, S
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Bringing it to the table
Usage
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The Forge
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Sorcerer · level 1 · pre-filled
Counsel
Chill Touch, Answered
What level spell is Chill Touch in 5e?
Chill Touch is a necromancy cantrip, so it costs no spell slot and can be cast at will.
What classes can cast Chill Touch?
Chill Touch appears on the sorcerer, warlock and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
How much damage does Chill Touch do?
1d8 necrotic damage. At character level 5 it deals 2d8.
Does Chill Touch require concentration?
No. Chill Touch does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 1 round.
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