Dancing LightsCantrip Evocation · Concentration
An evocation cantrip for bards, sorcerers and wizards. Requires concentration, up to 1 minute.
The card
Dancing Lights
Cantrip Evocation
Dancing Lights
Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm)
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.
As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
Bringing it to the table
Usage
Take it to the table
Add Dancing Lights to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Dancing Lights
Choose a class that gets this spell. The forge builds the character around it.
Bard · level 1 · pre-filled
Counsel
Dancing Lights, Answered
What level spell is Dancing Lights in 5e?
Dancing Lights is an evocation cantrip, so it costs no spell slot and can be cast at will.
What classes can cast Dancing Lights?
Dancing Lights appears on the bard, sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Dancing Lights require concentration?
Yes. Dancing Lights requires concentration (up to 1 minute), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



