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RoperCR 5 · Large Monstrosity · Stat Block & Encounter Builder

Large monstrosity, Challenge 5. AC 20, 93 hit points.

Armour Class
20
Hit Points
93
Speed
10 ft.
Challenge
5 · 1,800 XP
Alignment
Neutral Evil

The card

Stat Block

Large Monstrosity · Neutral Evil

Roper

AC
20
HP
93
CR
5

11d10 + 33 · 10 ft., climb 10 ft. · AC from natural armor

Darkvision 60 ft., passive Perception 16

Languages:

STRDEXCONINTWISCHA
18 (+4)8 (-1)17 (+3)7 (-2)16 (+3)6 (-2)

Traits

False AppearanceWhile the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.
Grasping TendrilsThe roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.
Spider ClimbThe roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

MultiattackThe roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.
BiteMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) piercing damage.
TendrilMelee Weapon Attack: +7 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target.
ReelThe roper pulls each creature grappled by it up to 25 ft. straight toward it.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

14,400 adj. XP · ×2

deadly at 1,600

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Counsel

Roper, Answered

What is Roper's challenge rating in D&D 5e?

Roper is Challenge 5, worth 1,800 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Roper's stats?

AC 20 (natural armor), 93 hit points (11d10 + 33), speed 10 ft., climb 10 ft.. Ability scores: STR 18, DEX 8, CON 17, INT 7, WIS 16, CHA 6.

Where does Roper fit in an encounter?

As a monstrosity of Challenge 5, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

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