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OtyughCR 5 · Large Aberration · Stat Block & Encounter Builder

Large aberration, Challenge 5. AC 14, 114 hit points.

Armour Class
14
Hit Points
114
Speed
30 ft.
Challenge
5 · 1,800 XP
Alignment
Neutral

The card

Stat Block

Large Aberration · Neutral

Otyugh

AC
14
HP
114
CR
5

12d10 + 48 · 30 ft. · AC from natural armor

Darkvision 120 ft., passive Perception 11

Languages: Otyugh

STRDEXCONINTWISCHA
16 (+3)11 (+0)19 (+4)6 (-2)13 (+1)6 (-2)

Traits

Limited TelepathyThe otyugh can magically transmit simple messages and images to any creature within 120 ft. of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond.

Actions

MultiattackThe otyugh makes three attacks: one with its bite and two with its tentacles.
BiteMelee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.
TentacleMelee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller, it is grappled (escape DC 13) and restrained until the grapple ends. The otyugh has two tentacles, each of which can grapple one target.
Tentacle SlamThe otyugh slams creatures grappled by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 (2d6 + 3) bludgeoning damage and be stunned until the end of the otyugh's next turn. On a successful save, the target takes half the bludgeoning damage and isn't stunned.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The otyugh makes three attacks: one with its bite and two with its tentacles.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

14,400 adj. XP · ×2

deadly at 1,600

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Counsel

Otyugh, Answered

What is Otyugh's challenge rating in D&D 5e?

Otyugh is Challenge 5, worth 1,800 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Otyugh's stats?

AC 14 (natural armor), 114 hit points (12d10 + 48), speed 30 ft.. Ability scores: STR 16, DEX 11, CON 19, INT 6, WIS 13, CHA 6.

Where does Otyugh fit in an encounter?

As a aberration of Challenge 5, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

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