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Dust MephitCR 1/2 · Small Elemental · Stat Block & Encounter Builder

Small elemental, Challenge 1/2. AC 12, 17 hit points.

Armour Class
12
Hit Points
17
Speed
30 ft.
Challenge
1/2 · 100 XP
Alignment
Neutral Evil

The card

Stat Block

Small Elemental · Neutral Evil

Dust Mephit

AC
12
HP
17
CR
1/2

5d6 · 30 ft., fly 30 ft.

Darkvision 60 ft., passive Perception 12

Languages: Auran, Terran

STRDEXCONINTWISCHA
5 (-3)14 (+2)10 (+0)9 (-1)11 (+0)10 (+0)

Traits

Damage VulnerabilitiesFire
Damage ImmunitiesPoison
Condition ImmunitiesPoisoned
Death BurstWhen the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Innate SpellcastingThe mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

ClawsMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
Blinding BreathThe mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1It casts spells — read its spell list before the fight and hold a Counterspell or a way to break concentration.
2Vulnerable to fire damage — bring that damage type and it folds fast.
3With a 30 ft. flying speed it can stay out of melee reach; a party with no ranged answer will chase it all fight.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

A real fight. Someone will use a resource they wanted to keep.

Difficulty

Medium

800 adj. XP · ×2

deadly at 1,600

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Counsel

Dust Mephit, Answered

What is Dust Mephit's challenge rating in D&D 5e?

Dust Mephit is Challenge 1/2, worth 100 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Dust Mephit's stats?

AC 12, 17 hit points (5d6), speed 30 ft., fly 30 ft.. Ability scores: STR 5, DEX 14, CON 10, INT 9, WIS 11, CHA 10.

What is Dust Mephit vulnerable to?

It takes double damage from fire — the fastest way to bring it down.

Put It On The Table

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