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Aberrant MindSorcerer Sorcerous Origin — D&D 5e

Aberrant Mind sorcerers carry something not of this world lodged in their psyche — a whisper from beyond the stars that rewired how their brain works. It solves the sorcerer’s classic problem of a narrow spell list by grafting on a wide slice of psionic and divination magic.

Class
Sorcerer
Type
Sorcerous Origin
Features
5
Feature levels
1 · 6 · 14 · 18
Bonus spells
10

Sorcerous Origin spells

Bonus Spells

Always prepared, and they don't count against your prepared total.

Lv 1Arms of Hadar
Lv 1Dissonant Whispers
Lv 2Mind Spike
Lv 3Hunger of Hadar
Lv 4Evard's Black Tentacles
Lv 4Summon Aberration
Lv 5Rary's Telepathic Bond

Level by level

Aberrant Mind Features

Level 1Telepathic Speech

You can speak mind-to-mind with any creature you can see within a good distance, letting you carry on silent conversations no one else can overhear.

Level 1Psionic Spells

You learn an extra mind-themed cantrip that doesn’t count against the number of spells you know, seeding your list with psionic flavor from the start.

Level 6Psychic Defenses

As a bonus action, you can raise a mental ward around yourself that grants resistance to psychic damage and pushes back against attempts to charm or frighten you.

Level 14Tendrils of Thought

After landing certain spells, you can lash out with a bonus action using spectral tendrils of thought to grip and batter a nearby enemy.

Level 18Aberrant Ascension

Once per day, you can briefly ascend into a truer form of your alien nature — gaining flight, immunity to being charmed or frightened, and an extra jolt of power whenever you cast a spell.

Swear the Oath

Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.

Forge a Aberrant Mind Sorcerer