the CrownPaladin Sacred Oath — D&D 5e
Oath of the Crown paladins swear to something bigger than themselves — a sovereign, a law, the whole structure that keeps a kingdom from falling apart. In practice this is the party’s anchor: a tanky, aggro-holding oath built to keep enemies locked onto you instead of your squishier allies.
Sacred Oath spells
Bonus Spells
Always prepared, and they don't count against your prepared total.
Level by level
the Crown Features
Level 3 — Channel Divinity: Champion Challenge
Marks nearby enemies so they take a speed penalty for trying to move away from you — a built-in taunt with no spell slot cost.
Level 3 — Channel Divinity: Turn the Tide
A burst heal for every nearby ally who is frightened, charmed or below half HP — a rare multi-target Channel Divinity heal.
Level 7 — Divine Allegiance
Redirect damage from a nearby ally onto yourself as a reaction — this and Oath of Redemption are the two oaths built to literally take the hit for someone else.
Level 15 — Unyielding Spirit
Advantage on saves against being paralyzed or stunned — a quiet but crucial defense against the effects that usually end a tank’s turn early.
Level 20 — Exalted Champion
The capstone grants temporary HP, resistance to nonmagical damage, and an aura that keeps nearby allies from being charmed or frightened — a full minute of "nothing gets through me."
Swear the Oath
Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.
Forge a the Crown Paladin