Wall of Thorns6th-level Conjuration · Concentration
A 6th-level conjuration spell for druids. 7d8 piercing damage in a 60-foot line.
The card
Wall of Thorns
6th-level Conjuration
Wall of Thorns
Components: V, S, M (a handful of thorns)
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
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Usage
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Druid · level 11 · pre-filled
Counsel
Wall of Thorns, Answered
What level spell is Wall of Thorns in 5e?
Wall of Thorns is a 6th-level conjuration spell, so casting it costs a 6th-level slot or higher.
What classes can cast Wall of Thorns?
Wall of Thorns appears on the druid spell list in the SRD.
How much damage does Wall of Thorns do?
7d8 piercing damage in a 60-foot line. Targets make a DEX saving throw for half damage. Cast with a 7th-level slot it deals 8d8.
Does Wall of Thorns require concentration?
Yes. Wall of Thorns requires concentration (up to 10 minutes), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
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