Sequester7th-level Transmutation
A 7th-level transmutation spell for wizards.
The card
Sequester
7th-level Transmutation
Sequester
Components: V, S, M (a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can't be targeted by divination spells or perceived through scrying sensors created by divination spells.
If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.
Bringing it to the table
Usage
Take it to the table
Add Sequester to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Sequester
Choose a class that gets this spell. The forge builds the character around it.
Wizard · level 13 · pre-filled
Counsel
Sequester, Answered
What level spell is Sequester in 5e?
Sequester is a 7th-level transmutation spell, so casting it costs a 7th-level slot or higher.
What classes can cast Sequester?
Sequester appears on the wizard spell list in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Sequester require concentration?
No. Sequester does not require concentration, so it runs alongside any concentration spell you already have up. Duration: until dispelled.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



