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Magic Missile1st-level Evocation

A 1st-level evocation spell for sorcerers and wizards. 3d4 + 3 force damage.

Level
1st
School
Evocation
Casting Time
1 action
Range
120 feet
Duration
Instantaneous

The card

Magic Missile

1st-level Evocation

Magic Missile

Casting
1 action
Range
120 feet
Duration
Instantaneous

Components: V, S

You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.

Bringing it to the table

Usage

Available toSorcererWizard
At higher levelsWhen you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.

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Add Magic Missile to a Character

Pick one of the classes that gets it — level and the rest fill themselves in.

The Forge

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Choose a class that gets this spell. The forge builds the character around it.

Forge a Sorcerer with Magic Missile

Sorcerer · level 1 · pre-filled

Counsel

Magic Missile, Answered

What level spell is Magic Missile in 5e?

Magic Missile is a 1st-level evocation spell, so casting it costs a 1st-level slot or higher.

What classes can cast Magic Missile?

Magic Missile appears on the sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

How much damage does Magic Missile do?

3d4 + 3 force damage. Cast with a 2nd-level slot it deals 4d4 + 4.

Does Magic Missile require concentration?

No. Magic Missile does not require concentration, so it runs alongside any concentration spell you already have up. Duration: instantaneous.

Put It In A Spellbook

Pick a class, and forge the character that casts it. Your first is free.

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