Detect Evil and Good1st-level Divination · Concentration
A 1st-level divination spell for clerics and paladins. Requires concentration, up to 10 minutes.
The card
Detect Evil and Good
1st-level Divination
Detect Evil and Good
Components: V, S
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Bringing it to the table
Usage
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Add Detect Evil and Good to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Detect Evil and Good
Choose a class that gets this spell. The forge builds the character around it.
Cleric · level 1 · pre-filled
Counsel
Detect Evil and Good, Answered
What level spell is Detect Evil and Good in 5e?
Detect Evil and Good is a 1st-level divination spell, so casting it costs a 1st-level slot or higher.
What classes can cast Detect Evil and Good?
Detect Evil and Good appears on the cleric and paladin spell lists in the SRD.
Does Detect Evil and Good require concentration?
Yes. Detect Evil and Good requires concentration (up to 10 minutes), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
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