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Blindness/Deafness2nd-level Necromancy

A 2nd-level necromancy spell for bards, clerics, sorcerers and wizards.

Level
2nd
School
Necromancy
Casting Time
1 action
Range
30 feet
Duration
1 minute

The card

Blindness/Deafness

2nd-level Necromancy

Blindness/Deafness

Casting
1 action
Range
30 feet
Duration
1 minute

Components: V

You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.

Bringing it to the table

Usage

At higher levelsWhen you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

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The Forge

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Forge a Bard with Blindness/Deafness

Bard · level 3 · pre-filled

Counsel

Blindness/Deafness, Answered

What level spell is Blindness/Deafness in 5e?

Blindness/Deafness is a 2nd-level necromancy spell, so casting it costs a 2nd-level slot or higher.

What classes can cast Blindness/Deafness?

Blindness/Deafness appears on the bard, cleric, sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

Does Blindness/Deafness require concentration?

No. Blindness/Deafness does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 1 minute.

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