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TreantCR 9 · Huge Plant · Stat Block & Encounter Builder

Huge plant, Challenge 9. AC 16, 138 hit points.

Armour Class
16
Hit Points
138
Speed
30 ft.
Challenge
9 · 5,000 XP
Alignment
Chaotic Good

The card

Stat Block

Huge Plant · Chaotic Good

Treant

AC
16
HP
138
CR
9

12d12 + 60 · 30 ft. · AC from natural armor

passive Perception 13

Languages: Common, Druidic, Elvish, Sylvan

STRDEXCONINTWISCHA
23 (+6)8 (-1)21 (+5)12 (+1)16 (+3)12 (+1)

Traits

Damage VulnerabilitiesFire
Damage ResistancesBludgeoning, piercing
False AppearanceWhile the treant remains motionless, it is indistinguishable from a normal tree.
Siege MonsterThe treant deals double damage to objects and structures.

Actions

MultiattackThe treant makes two slam attacks.
SlamMelee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
RockRanged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Animate TreesThe treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The treant makes two slam attacks.
2Vulnerable to fire damage — bring that damage type and it folds fast.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

40,000 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

Pre-filled · you press Generate

Counsel

Treant, Answered

What is Treant's challenge rating in D&D 5e?

Treant is Challenge 9, worth 5,000 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Treant's stats?

AC 16 (natural armor), 138 hit points (12d12 + 60), speed 30 ft.. Ability scores: STR 23, DEX 8, CON 21, INT 12, WIS 16, CHA 12.

What is Treant vulnerable to?

It takes double damage from fire — the fastest way to bring it down.

Put It On The Table

Set your party, read the difficulty, and build the encounter around it. Your first is free.

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