TreantCR 9 · Huge Plant · Stat Block & Encounter Builder
Huge plant, Challenge 9. AC 16, 138 hit points.
The card
Stat Block
Huge Plant · Chaotic Good
Treant
12d12 + 60 · 30 ft. · AC from natural armor
passive Perception 13
Languages: Common, Druidic, Elvish, Sylvan
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 8 (-1) | 21 (+5) | 12 (+1) | 16 (+3) | 12 (+1) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
Pitch the fight
Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Could kill someone — and at high enough numbers, the whole party.
Difficulty
Deadly
40,000 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Treant, Answered
What is Treant's challenge rating in D&D 5e?
Treant is Challenge 9, worth 5,000 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Treant's stats?
AC 16 (natural armor), 138 hit points (12d12 + 60), speed 30 ft.. Ability scores: STR 23, DEX 8, CON 21, INT 12, WIS 16, CHA 12.
What is Treant vulnerable to?
It takes double damage from fire — the fastest way to bring it down.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
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