NightmareCR 3 · Large Fiend · Stat Block & Encounter Builder
Large fiend, Challenge 3. AC 13, 68 hit points.
The card
Stat Block
Large Fiend · Neutral Evil
Nightmare
8d10 + 24 · 60 ft., fly 90 ft. · AC from natural armor
passive Perception 11
Languages: understands Abyssal, Common, and Infernal but can't speak
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
Pitch the fight
Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Could kill someone — and at high enough numbers, the whole party.
Difficulty
Deadly
5,600 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Nightmare, Answered
What is Nightmare's challenge rating in D&D 5e?
Nightmare is Challenge 3, worth 700 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Nightmare's stats?
AC 13 (natural armor), 68 hit points (8d10 + 24), speed 60 ft., fly 90 ft.. Ability scores: STR 18, DEX 15, CON 16, INT 10, WIS 13, CHA 15.
What is Nightmare resistant to?
Nightmare is immune to fire damage. Pick a damage type it does not shrug off.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
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