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HezrouCR 8 · Large Fiend · Stat Block & Encounter Builder

Large fiend, Challenge 8. AC 16, 136 hit points.

Armour Class
16
Hit Points
136
Speed
30 ft.
Challenge
8 · 3,900 XP
Alignment
Chaotic Evil

The card

Stat Block

Large Fiend · Chaotic Evil

Hezrou

AC
16
HP
136
CR
8

13d10 + 65 · 30 ft. · AC from natural armor

Darkvision 120 ft., passive Perception 11

Languages: Abyssal, telepathy 120 ft.

STRDEXCONINTWISCHA
19 (+4)17 (+3)20 (+5)5 (-3)12 (+1)13 (+1)

Traits

Damage ResistancesCold, fire, lightning, bludgeoning, piercing, and slashing from nonmagical weapons
Damage ImmunitiesPoison
Condition ImmunitiesPoisoned
Magic ResistanceThe hezrou has advantage on saving throws against spells and other magical effects.
StenchAny creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.

Actions

MultiattackThe hezrou makes three attacks: one with its bite and two with its claws.
BiteMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
ClawsMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The hezrou makes three attacks: one with its bite and two with its claws.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

31,200 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

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Counsel

Hezrou, Answered

What is Hezrou's challenge rating in D&D 5e?

Hezrou is Challenge 8, worth 3,900 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Hezrou's stats?

AC 16 (natural armor), 136 hit points (13d10 + 65), speed 30 ft.. Ability scores: STR 19, DEX 17, CON 20, INT 5, WIS 12, CHA 13.

What is Hezrou resistant to?

Hezrou is immune to poison damage, and resistant to cold, fire, lightning and bludgeoning, piercing, and slashing from nonmagical weapons. Pick a damage type it does not shrug off.

Put It On The Table

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