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Giant Sea HorseCR 1/2 · Large Beast · Stat Block & Encounter Builder

Large beast, Challenge 1/2. AC 13, 16 hit points.

Armour Class
13
Hit Points
16
Speed
0 ft.
Challenge
1/2 · 100 XP
Alignment
Unaligned

The card

Stat Block

Large Beast · Unaligned

Giant Sea Horse

AC
13
HP
16
CR
1/2

3d10 · 0 ft., swim 40 ft. · AC from natural armor

passive Perception 11

Languages:

STRDEXCONINTWISCHA
12 (+1)15 (+2)11 (+0)2 (-4)12 (+1)5 (-3)

Traits

ChargeIf the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Water BreathingThe sea horse can breathe only underwater.

Actions

RamMelee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

A real fight. Someone will use a resource they wanted to keep.

Difficulty

Medium

800 adj. XP · ×2

deadly at 1,600

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Counsel

Giant Sea Horse, Answered

What is Giant Sea Horse's challenge rating in D&D 5e?

Giant Sea Horse is Challenge 1/2, worth 100 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Giant Sea Horse's stats?

AC 13 (natural armor), 16 hit points (3d10), speed 0 ft., swim 40 ft.. Ability scores: STR 12, DEX 15, CON 11, INT 2, WIS 12, CHA 5.

Where does Giant Sea Horse fit in an encounter?

As a beast of Challenge 1/2, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

Put It On The Table

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