Cult FanaticCR 2 · Medium Humanoid · Stat Block & Encounter Builder
Medium humanoid, Challenge 2. AC 13, 22 hit points.
The card
Stat Block
Medium Humanoid · Any Non-good Alignment
Cult Fanatic
6d8 - 5 · 30 ft. · AC from leather armor
passive Perception 11
Languages: any one language (usually Common)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
Pitch the fight
Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Could kill someone — and at high enough numbers, the whole party.
Difficulty
Deadly
3,600 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Cult Fanatic, Answered
What is Cult Fanatic's challenge rating in D&D 5e?
Cult Fanatic is Challenge 2, worth 450 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Cult Fanatic's stats?
AC 13 (leather armor), 22 hit points (6d8 - 5), speed 30 ft.. Ability scores: STR 11, DEX 14, CON 12, INT 10, WIS 13, CHA 14.
Where does Cult Fanatic fit in an encounter?
As a humanoid of Challenge 2, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
Build an encounter



