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Blood HawkCR 1/8 · Small Beast · Stat Block & Encounter Builder

Small beast, Challenge 1/8. AC 12, 7 hit points.

Armour Class
12
Hit Points
7
Speed
10 ft.
Challenge
1/8 · 25 XP
Alignment
Unaligned

The card

Stat Block

Small Beast · Unaligned

Blood Hawk

AC
12
HP
7
CR
1/8

2d6 · 10 ft., fly 60 ft.

passive Perception 14

Languages:

STRDEXCONINTWISCHA
6 (-2)14 (+2)10 (+0)3 (-4)14 (+2)5 (-3)

Traits

Keen SightThe hawk has advantage on Wisdom (Perception) checks that rely on sight.
Pack TacticsThe hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

BeakMelee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Pack Tactics — it rolls with advantage whenever an ally is within 5 feet of the target, so it always fights in numbers.
2With a 60 ft. flying speed it can stay out of melee reach; a party with no ranged answer will chase it all fight.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Barely a speed bump — use it to burn resources, not time.

Difficulty

Trivial

200 adj. XP · ×2

deadly at 1,600

Build this Trivial encounter

Pre-filled · you press Generate

Counsel

Blood Hawk, Answered

What is Blood Hawk's challenge rating in D&D 5e?

Blood Hawk is Challenge 1/8, worth 25 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Blood Hawk's stats?

AC 12, 7 hit points (2d6), speed 10 ft., fly 60 ft.. Ability scores: STR 6, DEX 14, CON 10, INT 3, WIS 14, CHA 5.

Can Blood Hawk fly?

Yes — it has a flying speed of 60 ft.. A melee-only party will struggle to pin it down.

Put It On The Table

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