BehirCR 11 · Huge Monstrosity · Stat Block & Encounter Builder
Huge monstrosity, Challenge 11. AC 17, 168 hit points.
The card
Stat Block
Huge Monstrosity · Neutral Evil
Behir
16d12 + 64 · 50 ft., climb 40 ft. · AC from natural armor
Darkvision 90 ft., passive Perception 16
Languages: Draconic
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 16 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 12 (+1) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
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Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Could kill someone — and at high enough numbers, the whole party.
Difficulty
Deadly
57,600 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Behir, Answered
What is Behir's challenge rating in D&D 5e?
Behir is Challenge 11, worth 7,200 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Behir's stats?
AC 17 (natural armor), 168 hit points (16d12 + 64), speed 50 ft., climb 40 ft.. Ability scores: STR 23, DEX 16, CON 18, INT 7, WIS 14, CHA 12.
What is Behir resistant to?
Behir is immune to lightning damage. Pick a damage type it does not shrug off.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
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