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Horseshoes of a ZephyrWondrous item, very rare

Horseshoes of a Zephyr: very rare wondrous item.

Category
Wondrous Items
Rarity
Very Rare
Attunement
Not required
Source
SRD 5.1

The entry

Horseshoes of a Zephyr

These iron horseshoes come in a set of four. While all four shoes are affixed to the hooves of a horse or similar creature, they allow the creature to move normally while floating 4 inches above the ground. This effect means the creature can cross or stand above nonsolid or unstable surfaces, such as water or lava. The creature leaves no tracks and ignores difficult terrain. In addition, the creature can move at normal speed for up to 12 hours a day without suffering exhaustion from a forced march.

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Horseshoes of a Zephyr, Answered

What rarity is Horseshoes of a Zephyr in 5e?

Horseshoes of a Zephyr is a very rare magic item.

Does Horseshoes of a Zephyr require attunement?

No — Horseshoes of a Zephyr does not require attunement.

What kind of magic item is Horseshoes of a Zephyr?

Horseshoes of a Zephyr belongs to the Wondrous Items category of magic items in the D&D 5e SRD.

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Rules text on this page is from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.