IllusionWizard Arcane Tradition — D&D 5e
Illusionists are the great liars of the wizarding world — where other traditions overwhelm a problem with force, illusionists solve it by convincing everyone in the room that the problem was never there to begin with.
Level by level
Illusion Features
Level 2 — Illusion Savant
Copying an illusion spell into your spellbook costs you less time and less gold than usual.
Level 2 — Improved Minor Illusion
You learn the Minor Illusion cantrip and can now weave both a sound and an image into the same illusion, or add convincing extra sensory details like smell and texture to your illusion spells.
Level 6 — Phantasmal Self
As a bonus action, you can conjure an illusory duplicate of yourself, useful for confusing attackers or slipping away while enemies target the wrong image.
Level 10 — Illusory Reality
You can make part of one of your illusions physically real for a moment, letting a conjured object actually be touched, climbed, or used, briefly blurring the line between the fake and the true.
Level 14 — Dreamweave
Once per day, you can cast a powerful illusion spell you know without spending a spell slot, drawing on the deepest layer of your tradition’s craft.
Swear the Oath
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Forge a Illusion Wizard