Divine SoulSorcerer Sorcerous Origin — D&D 5e
Somewhere in a Divine Soul’s bloodline sits a brush with the divine — an angel, a god’s favor, a near-death vision of the astral planes — and their magic reads as much like a priest’s blessing as it does raw arcane talent. It’s widely regarded as one of the strongest and most flexible origins, blending real healing into a kit that usually has none.
Level by level
Divine Soul Features
Level 1 — Divine Soul in the Blood
You gain one cantrip and one 1st-level spell from the cleric list, leaning good or evil to match your divine spark, and you can pick up further cleric spells later without them counting against your spells known.
Level 1 — Wellspring of Divine Magic
Once per long rest, you can cast Cure Wounds as though it cost nothing more than a cantrip, letting you patch someone up without burning a real spell slot.
Level 6 — Divine Resistance
You gain resistance to the damage type most associated with whatever you consider your spark’s opposite — radiant if your soul leans infernal, necrotic or fire if it leans celestial.
Level 14 — Empowered by Heaven
Whenever a healing spell you cast restores hit points to you or an ally, that creature also gains a bonus in temporary hit points.
Level 18 — Angelic Form
Once per day as a bonus action, you can manifest wings and a radiant aura for a short time, gaining a flying speed while allies standing in the aura gain resistance to damage.
Swear the Oath
Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.
Forge a Divine Soul Sorcerer